Monday, September 13, 2010

Alan Wake - Episode 6 - Departure


Sept 13th, 5:00am

It's still dark, 5:00am is about the latest it can get, and it was a full night.  Once Alan leaves the world and goes into the Dark Place, time is no longer relevant. 

Alan Wake - Episode 6 - Departure - Cauldron Lake


Sept 13th, 4:30am

ANOTHER ghost town.  How is this possible?  I've been all over this state.  How are there like 28 ghost towns all next to each other in this game?

Alan Wake - Episode 6 - Departure - Drop Zone


Sept 13th, 4:00am

More uphill hiking.  This crap will wear anyone out.

Alan Wake - Episode 6 - Departure - The Long Hike In


Sept 13th, 3:00am

Another mining ghost town, but Alan's on a mission.

Alan Wake - Episode 6 - Departure - Junkyard


Sept 13th, 2:30am

Of course, a junkyard, cause that's on the way.

Alan Wake - Episode 6 - Departure - Traffic


Sept 13th, 2:00am

We're doing a lot of driving and cutting down time.  The players I think would do some investigating, but Alan I don't think would.  He thinks he knows where he's supposed to go now, so why screw around?

Alan Wake - Episode 6 - Departure - Alone in Daylight


Sept 13th, 1:30am

Things are still moving pretty fast right now.  I'm placing this only another half hour from the Well-Lit Room.